Counter Agents (2016)
Counter Agents is a spy-themed, head-to-head multiplayer game where your objective is to sneak around guards, steal a briefcase, and make it to an exit point before your opponent. Take on the solo-player challenges, compete with your friends in multiplayer mode, and enjoy creating your own maps with the brilliantly simple level editor!
Counter Agents originally started as a Master’s program prototype project during Fall of 2015 and gradually took shape to what it is today. The original assignment was to take an arcade game dating 1983 or prior and iterate off of existing mechanics to create something new and unique. The game we were inspired by was 005 (1981), one of the very first stealth games. Of the various 005game modes, we enjoyed the scenes where you had to avoid policemen with flashlights. We took this idea and created a customizable multiplayer experience with a more 3D environment. After having polishing Counter Agents over this last year, our goal is to publish Fall of 2016.
Project Management, Marketing, Social Media & Level Design
Programming for Gameplay, UI, Map Editor & Platform Integration (pretty much everything)
Art Assets, Animations & Character Design
Music Composition & Sound Design