Dynasty Warriors: Origins Might Be So Big It Needs Three Games, Not Just Two

The action game Dynasty Warriors: Origins just finished its first year on the market. Since its release in 2025, players have generally agreed that it is a huge success. It brought a fresh and much-needed change to the long-running series known for its fast-paced combat. Later this week, new downloadable content called “Visions of Four Heroes” will be released. Along with that, the game is coming to the new Nintendo Switch 2 console. In a recent chat with the producer, Tomohiko Sho, he gave hints about what the future might hold for the series.

We have known for a while that Origins sold very well. The company behind the game, Koei Tecmo, confirmed in February 2025 that they sold over one million copies in just the first month. Besides the new DLC and the Switch 2 version, most people assume the developers at Omega Force are already planning a sequel. However, Sho recently shared in an interview that making just one follow-up game might not be enough to finish the story they want to tell.

The producer seems to have been thinking about this for a long time. He explained that he originally planned to make two games. The goal was to cover the story up to the Battle of Wuzhang Plains. But as they finished the first game, they realized they had packed it with much more detail than expected. The game ends at the Battle of Chi Bi. Sho said that if they keep this same level of detail in the next game, it would be impossible to reach the Battle of Wuzhang Plains in just one sequel. Because of this, he started thinking that they might need to create a trilogy of games instead.

Traditionally, Dynasty Warriors games cover a large part of Chinese history. They usually start with the Yellow Turban Rebellion in the 180s and go all the way to the Battle of Wuzhang Plains in 234 AD. Some newer games even go further to include the fall of the Shu Kingdom in 264 AD. While the games are famous for heroes fighting thousands of soldiers with various weapons, at their heart, they are massive historical dramas.

With Origins, the main goal was to spend more time on each part of the big story. The first game stops at the Battle of Chi Bi in 208 AD. The original plan was to cover the rest of the period in just one more game. But looking at how dense the content is and how the storylines are woven together, it makes sense to support Sho’s idea of making two more games. Having two sequels instead of one would also give the developers more time to improve the combat system and the deeper role-playing elements that players enjoyed in Origins.

Sho added a friendly request, saying he hopes people buy the new DLC and that even more players try the main game. This suggests that a final decision on the number of sequels hasn’t been made yet. He is encouraging fans to show their support by purchasing the available content.

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