A Decade to Craft a Custom Village in Cozy Stickerville
Experience the growth of a village with choices and stickers that follow many short stories over 10 years in Cozy Stickerville.
It’s time to wrap up my game of Cozy Stickerville! While it’s easy to put this game aside and play it in smaller chunks, I just wanted to keep playing. Each year goes by pretty fast, and I found myself eager to see what happened next. I still wasn’t a fan of putting stickers on the board, but I had a really good time with this game. Let’s see how my little town turned out!
Spoiler Warning
This post talks about everything in the game after the first year. I won’t show every single detail, but you might see new stickers and names that are part of the game. I also share my general thoughts on the whole experience and the ending, which might give away some big things. I really suggest you don’t read this until you’ve finished playing the game yourself.
About the Game
Game Name: Cozy Stickerville
Came Out: 2026
Designed By: Corey Konieczka
Artwork By: J. Aucomte, O. Fagnère, D. Mammoliti, T. Morano
Published By: Unexpected Games
Playable Alone: Yes, in the main game
This game is about a small village that starts out pretty empty. Over 10 years, it grows into a busy place. You make simple choices that add or change stickers on the map, making your own unique town with little details and stories. It’s a pretty simple game, but it really pulls you in!

February 18, 2026
1
February 21, 2026
0
Almost None
20
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
February 18, 2026
1
February 21, 2026
0
Almost None
20
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
1
February 21, 2026
0
Almost None
20
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
February 21, 2026
0
Almost None
20
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
0
Almost None
20
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
Almost None
20
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
20
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
25 Minutes
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
N/A
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
30″ x 16″
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.
N/A
Exciting New Additions
In the first few years of playing, my village grew a lot. It was exciting when we got to add a playground, and my rabbit family, who had to move, were very happy about it.
Thinking back now, I remember many of the little stories that came with these stickers. They weren’t always super deep, but they were mostly fun.
For example, there was a character named Wild Bill. He seemed a bit suspicious, so I put him on the edge of town, near the lake.
Getting new cards in the early years made me want to keep playing. And that’s exactly what I did!

Connecting to New Areas
One of the main goals that came up was building a bridge. At first, all the stickers had to be placed on one side of the river. Then, we could build a bridge to spread things out.
I liked how my river looked with a beaver dam upriver, a factory, and then a wooden bridge. It felt like the water was flowing nicely, adding to the story I was creating.
We had some good laughs about a business I had that eventually ended its story. But that brings up an interesting point…
Even though I remembered these events, they often just stopped without leading to anything else.

Big Bread and Hats
If you look closely, you can see a small rabbit holding a giant loaf of bread… and an animal hat. Who wouldn’t want that? And I had the perfect character for it.
Hooray for my little animal figures! I really enjoyed the stickers that gave me joy, though I was a bit sad that this whole game only let me place one hat.
I had hoped to put a hat on every animal in my town, but it wasn’t meant to be. That was the only hat!
Maybe that made him stand out more. I do wonder how that bread stayed fresh for 6 years in the game. Ha ha!

Looking Across the River
After a few events that changed how my house looked, I started to think about what the view might be like on the other side of the river.
So, I decided to keep all the buildings far away. My house had some giant cakes near it and a lot of open fields. What more could I ask for?
But around the middle of the game, I felt like I had too many choices. The cards and stickers had stories that weren’t finished.
I didn’t have enough resources, especially for the events that gave you extra turns.

Year Six and Happy Birthday to the Blog!
Wow! This card came at the perfect time because today is the sixth anniversary of Gameward Bound! It’s been a fun journey, and I still love writing about my solo board games and role-playing games. There’s much more to come!
Also, look closely at the back of the cards for each year. You can see a tree that grows bigger each year, just like the village. I thought this was neat when I noticed it around the third or fourth year. It’s a small detail, but I really enjoyed finding it. Like the rest of the game, taking a moment to look closely often rewards you.
Here’s to many more adventures! I had a few weeks where I wasn’t very interested in the hobby, but that’s happened before. Games are always there to be played, and I’m starting to enjoy them again. I’m excited to share my renewed love for this hobby!
Birds and Rabbits
Without giving away too much, I had a great time with an activity that involved birds. It made me pay even more attention to the sticker details. It was fun!
I also added a nature preserve, which I imagined would be the new home for my rabbits. Remember how their first home burned down in a mysterious fire?
They were about to find a new place to live! If you look closely, you might see one of them relaxing. So cute.
The game was still great, but by this point, I felt a bit more rushed to finish as much as I could.

A New Home
There we go! I found a new home for these rabbits, where they wouldn’t have to worry about any more trees mysteriously burning down. Or at least, that’s what I hoped… There were still 2 years left!
To make it a bit quirky and my own, I also put a lion statue nearby. It really fit into the scenery. Ha ha!
On one hand, I was excited to see how everything would end. But on the other hand, it felt like I was rushing to an ending that meant saying goodbye to this village.
It’s an interesting thought for games like this, though I felt like I was pretty much done with stickers. Ha ha!

Happiness and Titles
Near the end, I took a moment to look back at all the titles I had earned from the beginning. These were pretty cool because I could remember where each one came from.
It was also nice to keep track of happiness, though I had to peel off a sticker now and then. My slightly crooked stickers were annoying, but I really didn’t like peeling stickers off.
But it wasn’t all bad! It was just a bit of a mixed experience, especially as I got to the last year.
I had many tasks left to do, but not many turns to do them. But there I was… Ready to finish the game!

One Last Look
Ta-da! This is what my map looked like when I finished. It was a shame that the trees across the river from my house burned down… That was quite a sight!
Also, notice the leftover cards at the bottom of the board. Some of these were ongoing tasks, but I never got to finish some of the stories. And I never would.
As I found out, many of the choices you make in the first game can’t be changed if you play again.
It was a bittersweet ending: I enjoyed a lot of the game, but the end felt very quick, and then… that was it.

Making My Home My Own
Looking at the final map and my home, I had to smile because I made it pretty realistic. Deer often show up in my backyard, so this late sticker was great!
Not everything on the map became a story, and not all the stories were equally important.
This felt like it showed the common saying: It’s about the journey, not the destination.
Still, I had some mixed feelings. It felt more like an activity with a sticker book than a full game with strategies. But it still had some nice moments.

Is That a Rabbit?
Just to show I had a lot of fun, there was a sticker added late in the game that added some sculptures.
Considering how important the rabbits were, it seemed likely there would be one of them. But this picky art critic came by to look at and judge these animals. Ha!
No rabbit here, but lots of cute scenery to look at. I also enjoyed the garden nearby. Lots to relax with.
I will say that the ending left me a little disappointed, especially since the different endings aren’t very different. My little village just sort of faded away, already becoming a memory.