In a recent conversation about the upcoming game, the creative director for Gears of War E-Day shared some interesting details about the project. Matt Searcy offered a glimpse into what fans can expect from this new prequel to the famous third-person shooter series known for its intense action and graphic violence. The main point he made is that by taking the story back to the very first Emergence Day, the game will bring back the specific feeling and atmosphere that made the original games so special.
Speaking to a gaming publication, Searcy talked at length about the benefits of returning to a crucial moment in the history of the Gears universe. He explained that this specific time period gave the development team a lot of excitement and energy. While there are established points in the game’s background story to build upon, there is also enough freedom to introduce fresh elements and new ideas into the narrative.
Searcy went into more detail about the creative process. He mentioned that getting the chance to go back to the tone and vibes of the original games was a major goal. Exploring the specific details of the Emergence event, and imagining what would happen to a busy city—and the soldiers trying to protect it—as terrifying monsters burst out from the ground served as a great starting point. This setting allowed the team to reintroduce the Locust enemies and the main characters in a way that feels authentic to the series’ origins.

The game will take place in the city of Kalona and will unfold over several consecutive days. The focus will be heavily on the shock and chaos caused by Locust forces appearing for the very first time and creating widespread havoc. According to Searcy, players should expect an experience that is not only packed with action but also carries a significant emotional weight.
Because the story is set over consecutive days, Searcy stated that it allows players to become intimately familiar with the city of Kalona. The developers want players to feel the true loss of what was there before the invasion. This includes the history of the location, the people who lived there, and the normal lives they were living before everything changed.
Searcy believes the game has the potential to be one of the best stories in the entire Gears franchise. He emphasized that it will likely be the most heart-wrenching and emotional entry when looking at the characters Marcus and Dom. It will also explore the origin of the strong brotherhood that they forge together during the events of this game.